Archive for the ‘Vectorvision’ Category

Text extrusion and triangulation experiments

January 7, 2009

extrusion

It seems that these days everyone is working on extrusion of some sort so I thought I post my experiments before it’s going to become yesterdays news :)
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Vectorvision fonts, the easy way

January 1, 2009

James Height is at it again (that’s the guy who wrote the svg parsing code I used for vectorvision). He’s just released some code that allows you to use truetype fonts without the need of creating Font3D files. Check it out here on James’ blog.

Vectorvision no more!

December 6, 2008

But this is not sad news my friends. Recently I’ve been asked to join papervision team and integrate vectorvision in it. So naturally I agreed, hey who wouldn’t want to work with such a talented bunch.

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New Barcinski & Jeanjean Website

September 6, 2008

Barcinski & Jeanjean

Well, here it is. After 3 months of hard work fun our “Coming Soon” page has finally been replaced by a brand new website. The coming weeks we will be posting a series of “Making of” articles about our use of Papervision3D, Vectorvision, 3D Physics, Photography and more. Today a few lines on the general concept of the website. 

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Vectorvision second in Paperking3D contest

September 5, 2008

We are proud to announce that our vectorvision library came second in the Paperking3D contest. Cool.

VectorVision = Vectors in Papervision3D.

May 16, 2008

VectorVision - Vectors in Papervision3D

For the coming soon teaser on our website, we needed crispy rendered text. Because Papervision3D is bitmap based and therefore not very good at rendering text, a nice extention would be to render vectors in 3D directly in Papervision3D. A good starting point is the beautiful Five3D engine by Mathieu Badimon. So, what I’ve done is I ported his fonts into Papervision3D. And since Mathieu also released a font conversion tool, you can create Five3D fonts yourself from any font installed on your machine! Check the 3D font example here.

Then I thought; if I can draw vector fonts in 3D, I could draw any vector shape in 3D. And what better input format to use then SVG? Lucky for me I didn’t have to write an SVG parser for AS3 because James Hight has done it already and released his source code. He has since then updated his code to support many more features of the SVG format but I haven’t had the time to implement it yet. Check an example of an imported SVG into Papervision3D here.

To cut a long story short; download the source code and make something beautiful!. And don’t forget to send us a message.

Barcinski & Jeanjean Website Coming Soon

April 20, 2008

Website Coming Soon

We are currently working on our own website, which is a lot of fun. Since the website still needs a lot of work we made a little Coming Soon page which gives some hints of what the website is going to contain. If you have some 3D glasses laying around you are in for a little Anaglyph treat. The 3D fonts are also quite special. These are Vector fonts rendered in the Papervision3D engine. More about vectors in Papervision3D coming in a later post. Meanwhile, check this.